The Russfibel 0.7 is LIVE!
The Russfibel » Devlog

Tankers, start your engines! The Russfibel is UPDATED! Version 0.7 incorporates a lot of new stuff and refinements to old stuff, based on actual feedback from actual playtesters! Here's a full changelog;
- Added Role art by me, with apologies to Obergrenadier Gessinger and Unteroffizier Wagner.
- Reworked the effects of rangefinding to make them more flexible and useful.
- Added basic rules for characters and Comrades riding the outside of tanks
- Added rules for suppressing vehicle crews, AKA “rattling”.
- Added Action Subtype labels to many of the Crew Role advances
- Added a new Reroute Power action to the Mechanic.
- Added a couple new Skill and Talent options to Loaders and Secondary Gunners.
- Updated the Vox-Op’s Rattle ‘Em ability to reflect the above changes.
- Expanded the rules for damage and called shots to vehicle optics.
- Added a new section on Weapon Qualities and their effect on vehicles.
- Expanded the Regimental Vehicles section with more on mission assignment gear.
- Expanded Appendix I with more thoughts on Formations and turret facings.
Files
The Russfibel V0.7.pdf 3.3 MB
3 days ago
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The Russfibel
Expanded vehicle rules for the d100 40k RPGs
Status | In development |
Category | Physical game |
Author | Konigstein |
Tags | 40k, armor, expansion, tank-combat, Tanks, vehicle-combat, Vehicles, warhammer |
More posts
- Welcome to the Russfibel!85 days ago
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